Bonescraper: Difference between revisions

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(Added interaction with enemy "ally killed" effects.)
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The Bonescraper has strong {{Stat|attack}} and enables sacrifice strategies like {{Card|Groff}} and {{Card|Devicro}} as an added bonus. Some Shademancer [[Leaders]] gain attack whenever allies are killed, and killing an enemy with the Bonescraper will also count towards their effects. Even without any sacrifice synergies, however, the pure damage alone can make the Bonescraper worthwhile to pick up.
The Bonescraper has strong {{Stat|attack}} and enables sacrifice strategies like {{Card|Groff}} and {{Card|Devicro}} as an added bonus. Some Shademancer [[Leaders]] gain attack whenever allies are killed, and killing an enemy with the Bonescraper will also count towards their effects. Even without any sacrifice synergies, however, the pure damage alone can make the Bonescraper worthwhile to pick up.


If there is an enemy that gains an effect when an ally is killed, such as {{Card|Gobbler}} or {{Card|Infernoko}}, the effect will not trigger if its ally is killed by the Bonescraper.
Enemies that have an effect when they are killed (such as {{Card|Moko Head}} and {{Card|Sheepopper}}) will still properly register other enemies as their allies and apply their effects appropriately. However, since the killed card is treated as the player's ally, ''other'' enemies will not recognize the killed card as their ally. This prevents effects like {{Card|Gobbler}} and {{Card|Infernoko}} from activating. However, effects that do not care about a destroyed card's location (such as {{Card|Gunk Gobbler}}) will activate normally, since those effects activate whenever a card on either field is destroyed.


==History==
==History==
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