Tribes: Difference between revisions

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===Snowdwellers-Exclusive Cards and [[Charms]]===
===Snowdwellers-Exclusive Cards and [[Charms]]===
[[Leaders#Snowdwellers|See here for the stat-distribution of Snowdweller Leaders]]
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<div class="mw-collapsible mw-collapsed" data-collapsetext="Hide Companions" data-expandtext="Show Companions" style="float: left"><br/>
{{#invoke:Cards|Table|SnowdwellersNonPetCompanion|*|Image|Name|Health|Attack|Counter|Other|Desc}}
{{#invoke:Cards|Table|SnowdwellersNonPetCompanion|*|Image|Name|Health|Attack|Counter|Other|Desc}}
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===Shademancers-Exclusive Cards===
===Shademancers-Exclusive Cards===
[[Leaders#Shademancers|See here for the stat-distribution of Shademancer Leaders]]
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<div class="mw-collapsible mw-collapsed" data-collapsetext="Hide Companions" data-expandtext="Show Companions" style="float: left"><br/>
{{#invoke:Cards|Table|ShademancersNonPetCompanion|*|Image|Name|Health|Attack|Counter|Other|Desc}}
{{#invoke:Cards|Table|ShademancersNonPetCompanion|*|Image|Name|Health|Attack|Counter|Other|Desc}}
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===Clunkmasters-Exclusive Cards===
===Clunkmasters-Exclusive Cards===
[[Leaders#Clunkmasters|See here for the stat-distribution of Clunkmaster Leaders]]
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<div class="mw-collapsible mw-collapsed" data-collapsetext="Hide Companions" data-expandtext="Show Companions" style="float: left"><br/>
{{#invoke:Cards|Table|ClunkmastersNonPetCompanion|*|Image|Name|Health|Attack|Counter|Other|Desc}}
{{#invoke:Cards|Table|ClunkmastersNonPetCompanion|*|Image|Name|Health|Attack|Counter|Other|Desc}}

Revision as of 22:20, 10 June 2024

Wildfrost features 3 different Tribes, each of which has their own unique mechanics and playstyle. Varying from a focus on elements like Snow.png Snow or Spice.png Spice, to summoning versatile Shades, to reliance on Junk, the style of each Tribe must be mastered separately. Players start with the Snowdwellers Tribe, while the rest are unlocked through playing the game.

Each Tribe has their own pool of Companions, Clunkers, Items, and Charms that can appear in a run, along with a number of cards that are shared across all Tribes. When beginning a run, the player chooses a Tribe and then picks one of three Leaders from that Tribe. This determines the available cards in the run, as well as the starting deck. (The very first run has its own unique starting deck, however.)

Snowdwellers

A collection of clans who banded together in the town of Snowdwell to lead the battle against the Wildfrost. Mastering the elements is key to their strategy in battle, using snow and shrooms to hinder enemies, shells to protect themselves, and flaming hot spice to gain more power.

The Snowdwellers are the first playable Tribe. They utilize relatively straightforward mechanics, although they are still very powerful in their own right. Their unique mechanics are Shroom.png Shroom, Shell.png Shell, and Spice.png Spice, and they also specialize in healing and Snow.png Snow. Their starting deck consists of:

Image Card Name Health.png Health Attack.png Attack Description
Scrappy Sword.png
Scrappy Sword 2 A traditional trusty weapon
Scrappy Sword.png
Scrappy Sword 2 A traditional trusty weapon
Scrappy Sword.png
Scrappy Sword 2 A traditional trusty weapon
Snow Stick.png
Snow Stick 1 Apply 2 Snow.png Snow
Snow Stick.png
Snow Stick 1 Apply 2 Snow.png Snow
Sun Rod.png
Sun Rod Count down Counter.png Counter by 2
Flamewater.png
Flamewater Increase Attack.png Attack by 1
Woodhead.png
Woodhead 1 Scrap.png Scrap Does nothing, but will take a hit for you :)

Snowdwellers-Exclusive Cards and Charms

See here for the stat-distribution of Snowdweller Leaders


Image Card Name Health.png Health Attack.png Attack Counter.png Counter Other Description
Chompom.png
Chompom 3 1 3 2 Shell.png Shell Deal additional damage equal to Shell.png Shell
Firefist.png
Firefist 12 2 5 When Health.png Health lost, gain equal Spice.png Spice
Fulbert.png
Fulbert 4 1 3 When Spice.png Spiced or Shell.png Shelled, apply equal Shroom.png Shroom to a random enemy
Fungun.png
Fungun 10 0 5 Apply 2 Shroom.png Shroom
Increase by 1 when hit
Kernel.png
Kernel 8 3 4 When hit, apply 2 Shell.png Shell to ally behind
Lil Berry.png
Lil' Berry 8 2 4 When healed, gain +2 Attack.png Attack
Pimento.png
Pimento 7 2 4 Retains Spice.png Spice
Pootie.png
Pootie 1 1 3 When destroyed, add x1 Frenzy.png Frenzy to a random ally
Pyra.png
Pyra 6 4 Apply 4 Spice.png Spice to ally behind
Shelly.png
Shelly 4 1 3 When an enemy is killed, apply 3 Shell.png Shell to the attacker
Tiny Tyko.png
Tiny Tyko 2 1 4 x2 Frenzy.png Frenzy When hit, gain x1 Frenzy.png Frenzy
Wallop.png
Wallop 9 4 4 Deal 8 additional damage to Snow.png Snow'd targets
Wort.png
Wort 6 0 3 x2 Frenzy.png Frenzy Apply 2 Shroom.png Shroom
Aimless
Yuki.png
Yuki 1 1 4 Whenever anything is Snow.png Snow'd, gain equal Attack.png Attack

Image Name Description Unlock
Acorn Charm.png Acorn Charm Gain 8 Shell.png Shell Unlocked by default.
Peppernut Charm.png Peppernut Charm Replace Shell.png Shell effects with Spice.png Spice and vice versa Stack 50 Shell.png Shell on a single target.
Scrap Charm.png Scrap Charm Add 1 Scrap.png Scrap Unlocked by default.
Shield Charm.png Shield Charm Gain 3 Shell.png Shell on kill Unlocked by default.
Shroom Charm.png Shroom Charm Apply 1 Shroom.png Shroom Unlocked by default.
Spice Charm.png Spice Charm Gain 2 Spice.png Spice when hit Unlocked by default.
Truffle Charm.png Truffle Charm Apply 3 Shroom.png Shroom
-2 Health.png Health
Stack 20 Shroom.png Shroom on a single target.

Image Card Name Attack.png Attack Description
Dragon Pepper.png
Dragon Pepper Apply 7 Spice.png Spice
Consume
Flamewater.png
Flamewater Increase Attack.png Attack by 1
Hongo's Hammer.png
Hongo's Hammer 1 Apply 3 Shroom.png Shroom
Nutshell Cake.png
Nutshell Cake Apply 9 Shell.png Shell
Reduce Health.png Health by 2
Consume
Peppereaper.png
Peppereaper 1 Apply 4 Spice.png Spice
Peppering.png
Peppering Apply 2 Spice.png Spice to all allies
Scrap Pile.png
Scrap Pile Add 1 Scrap.png Scrap
Scrappy Sword.png
Scrappy Sword 2 A traditional trusty weapon
Shell Shield.png
Shell Shield Apply 4 Shell.png Shell
Shellbo.png
Shellbo 2 Apply 5 Shell.png Shell
Barrage
Snow Stick.png
Snow Stick 1 Apply 2 Snow.png Snow
Spice Stones.png
Spice Stones Apply 1 Spice.png Spice
Double the target's Spice.png Spice
Spore Pack.png
Spore Pack 0 Apply 2 Shroom.png Shroom
Barrage
Stormbear Spirit.png
Stormbear Spirit 8 Target must be Snow.png Snow'd
Sun Rod.png
Sun Rod Count down Counter.png Counter by 2

Image Card Name Scrap.png Scrap Attack.png Attack Other Description
Fungo Blaster.png
Fungo Blaster 1 When a Shroom.png Shroom'd enemy dies, apply their Shroom.png Shroom to a random enemy
Heartforge.png
Heartforge 1 When an ally is healed, apply double Spice.png Spice
Kobonker.png
Kobonker 1 3 Reaction.png Reaction Trigger against anything that is hit with Snow.png Snow
Mobile Campfire.png
Mobile Campfire 1 While active, add +3 Attack.png Attack to allies in the row
Moko Totem.png
Moko Totem 2 0 Reaction.png Reaction, x5 Frenzy.png Frenzy Trigger when Spice.png Spice reaches 10
Destroy self
Pepper Flag.png
Pepper Flag 1 While active, all allies retain Spice.png Spice
Shroominator.png
Shroominator 4 Whenever anything is Shroom.png Shroom'd, double the amount and lose 1 Scrap.png Scrap
Shroomine.png
Shroomine 1 When hit, apply 4 Shroom.png Shroom to the attacker
Spice Sparklers.png
Spice Sparklers 1 While active, add +3 Attack.png Attack to Items in your hand
Woodhead.png
Woodhead 1 Does nothing, but will take a hit for you :)

Shademancers

These skilled warriors unleash the power of darkness by summoning spirits known as Shades to aid them in battle. Shades can absorb enemy attacks, be powered up to create devastating opponents, or strategically sacrificed to gain various boons.

The Shademancers are the second playable Tribe, unlocked by killing 100 enemies. Their cards can summon a multitude of different Shades, each with their own roles and abilities. Their unique mechanics are Shades, sacrifice, Teeth.png Teeth, and Overburn.png Overburn. Their starting deck consists of:

Image Card Name Attack.png Attack Description
Tar Blade.png
Tar Blade 0 Deal additional damage equal to Tar Blades in hand
Tar Blade.png
Tar Blade 0 Deal additional damage equal to Tar Blades in hand
Tar Blade.png
Tar Blade 0 Deal additional damage equal to Tar Blades in hand
Tar Blade.png
Tar Blade 0 Deal additional damage equal to Tar Blades in hand
Tar Blade.png
Tar Blade 0 Deal additional damage equal to Tar Blades in hand
Blizzard Bottle.png
Blizzard Bottle 0 Apply 3 Snow.png Snow
Sunburst Tootoo.png
Sunburst Tootoo 1 Count down Counter.png Counter by 2
Berry Bell.png
Berry Bell Increase Health.png Health by 1
Barrage
JunJun Mask.png
Junjun Mask Summon Junjun

Shademancers-Exclusive Cards

See here for the stat-distribution of Shademancer Leaders


Image Card Name Health.png Health Attack.png Attack Counter.png Counter Other Description
Berry Sis.png
Berry Sis 8 2 3 When hit, add lost Health.png Health to a random ally
Chikichi.png
Chikichi 2 2 3 When Sacrificed, summon Chikani
Devicro.png
Devicro 7 2 3 When an ally is Sacrificed, gain their Attack.png Attack
Egg.png
Egg 8 When destroyed, summon Dregg
Groff.png
Groff 6 5 Reaction.png Reaction, x2 Frenzy.png Frenzy Trigger when an ally is Sacrificed
Monch.png
Monch 6 2 4 Before attacking, eat allies in the row, absorbing their Attack.png Attack and Health.png Health
Shen.png
Shen 6 0 4 Apply 2 Overburn.png Overburn
Increase by 1 when hit
Splinter.png
Splinter 4 4 4 When deployed, copy the effects of a random enemy in the row
Spoof.png
Spoof 2 5 Summon a Bootleg copy of a random enemy
Taiga.png
Taiga 8 4 2 Teeth.png Teeth Gain 2 Teeth.png Teeth
The Baker.png
The Baker 9 4 Add 1 Skull Muffin.png Skull Muffin to your hand
Spark
Tusk.png
Tusk 5 2 5 While active, add 3 Teeth.png Teeth to all allies
Van Jun.png
Van Jun 4 4 Add +2 Attack.png Attack and +2 Health.png Health to all Summoned allies
Vesta.png
Vesta 8 0 4 Double the target's Overburn.png Overburn
Barrage
Zula.png
Zula 7 0 Reaction.png Reaction Apply 2 Overburn.png Overburn
Trigger when an enemy is killed

Image Card Name Attack.png Attack Description
Azul Battle Axe.png
Azul Battle Axe 3 Apply Overburn.png Overburn equal to damage dealt
Azul Candle.png
Azul Candle 1 Double the target's Overburn.png Overburn
Azul Skull.png
Azul Skull 0 Kill an ally
Apply 4 Overburn.png Overburn to front enemy
Beepop Mask.png
Beepop Mask Summon Beepop
Berry Bell.png
Berry Bell Increase Health.png Health by 1
Barrage
Blank Mask.png
Blank Mask Summon a copy of an ally
Consume
Bonescraper.png
Bonescraper 5 Killing an enemy also counts as Sacrificing an ally
Fallow Mask.png
Fallow Mask Summon Fallow
JunJun Mask.png
Junjun Mask Summon Junjun
Leech Mask.png
Leech Mask Summon Leech on the enemy side
Consume
Pom Mask.png
Pom Mask Summon Pom on the enemy side
Consume
Shade Clay.png
Shade Clay Make a copy of an Item in your hand
Consume
Shade Wisp.png
Shade Wisp Summon a copy of an enemy on your side with 1 Health.png Health
Sheepopper Mask.png
Sheepopper Mask Summon Sheepopper on the enemy side
Consume
Skull Muffin.png
Skull Muffin 0 Kill an ally
Zoomlin
Consume
Skullmist Tea.png
Skullmist Tea 0 Kill an ally
Add their Attack.png Attack to all allies
Consume
Snuffer Mask.png
Snuffer Mask Summon Snuffer
Consume
Soulbound Skulls.png
Soulbound Skulls Add Soulbound to an ally
Add Soulbound to a random enemy
Sunburst Tootoo.png
Sunburst Tootoo 1 Count down Counter.png Counter by 2
Tar Blade.png
Tar Blade 0 Deal additional damage equal to Tar Blades in hand
Tiger Skull.png
Tiger Skull 0 Kill an ally
Apply 3 Teeth.png Teeth to allies in the row
Tigris Mask.png
Tigris Mask Summon Tigris
Consume
Yeti Skull.png
Yeti Skull 0 Kill an ally
Apply 3 Snow.png Snow to enemies in the row

Shademancers do not have Tribe-exclusive Clunkers

Clunkmasters

The lost tribe of the Gnomes! These master tinkerers use junk and scrap to fuel powerful Clunkers and weapons. Striking a balance between creating and recycling junk to power machinery and weaponry is fundamental to the Clunkmaster strategy.

The Clunkmasters are the third playable Tribe, unlocked by dealing 1000 total damage. Many of their cards have extremely powerful effects, but are balanced by the Recycle ability that requires them to destroy Junk to play them. Their unique mechanics are Scrap.png Scrap, Bom.png Bom, Ink.png Ink, Haze.png Haze, and Junk.

Image Card Name Health.png Health Attack.png Attack Description
Gearhammer.png
Gearhammer 2 Gain +1 Attack.png Attack
Gearhammer.png
Gearhammer 2 Gain +1 Attack.png Attack
Gearhammer.png
Gearhammer 2 Gain +1 Attack.png Attack
Gearhammer.png
Gearhammer 2 Gain +1 Attack.png Attack
Snowzooka.png
Snowzooka 0 Apply 2 Snow.png Snow
Critical
Sunsong Box.png
Sunsong Box Increase Attack.png Attack by 1
Count down Counter.png Counter by 1
Recycle 1
Flask of Ink.png
Flask of Ink 0 Apply 4 Ink.png Ink
Junk.png
Junk 0 Does absolutely nothing...
Junkhead.png
Junkhead 3 Scrap.png Scrap Trash 1 when hit

Clunkmasters-Exclusive Cards

See here for the stat-distribution of Clunkmaster Leaders


Image Card Name Health.png Health Attack.png Attack Counter.png Counter Other Description
Alloy.png
Alloy 12 6 5 1 Bom.png Bom Apply 1 Scrap.png Scrap to a random ally
Biji.png
Biji 8 0 4 Apply 3 Bom.png Bom
Increase by 1 when hit
Fizzle.png
Fizzle 5 0 4 x3 Frenzy.png Frenzy Apply 1 Bom.png Bom
Folby.png
Folby 12 3 4 Trash 1 when hit
Hazeblazer.png
Hazeblazer 10 0 5 Apply 1 Haze.png Haze
Deal 3 damage to self
Knuckles.png
Knuckles 8 4 Reaction.png Reaction Trigger when hit
Kreggo.png
Kreggo 7 2 5 When a card is destroyed, gain +1 Attack.png Attack
Mama Tinkerson.png
Mama Tinkerson 5 3 4 While active, add x2 Frenzy.png Frenzy to all Clunker allies
Mini Mika.png
Mini Mika 8 2 5 When hit with Junk, gain x1 Frenzy.png Frenzy
Needle.png
Needle 7 3 4 Destroy all Junk.png Junk in hand and Draw 1 for each
Nom & Stompy.png
Nom & Stompy 10 10 10 When a card is destroyed, count down Counter.png Counter by 1
Scaven.png
Scaven 8 5 3 Trash 1
Tinkerson Jr.png
Tinkerson Jr. 8 3 3 While active, add Attack.png Attack to all Junk in your hand
Toaster.png
Toaster 9 3 3 x2 Frenzy.png Frenzy While active, add Consume to Items in your hand

Image Card Name Attack.png Attack Description
B.I.N.K.png
B.I.N.K 0 Apply 2 Ink.png Ink
Hits all enemies
Blaze Bom.png
Blaze Bom 0 Add x1 Frenzy.png Frenzy
Apply 4 Bom.png Bom
Bom Barrel.png
Bom Barrel 0 Apply 4 Bom.png Bom
Barrage
Trash 4
Clockwork Bom.png
Clockwork Bom 2 Apply 3 Bom.png Bom
Critical
Flask of Ink.png
Flask of Ink 0 Apply 4 Ink.png Ink
Foggy Brew.png
Foggy Brew 0 Apply 1 Haze.png Haze
Consume
Forging Stove.png
Forging Stove Destroy a card in your hand
Add its Attack.png Attack to a random ally
Frenzy Wrench.png
Frenzy Wrench Add x1 Frenzy.png Frenzy to a card in your hand
Recycle 2
Frostbite Shard.png
Frostbite Shard Reduce the target's effects by 1
Consume
Gearhammer.png
Gearhammer 2 Gain +1 Attack.png Attack
Gigi's Cookie Box.png
Gigi's Cookie Box Add 1 Scrap.png Scrap to all allies
Consume
Gigi's Gizmo.png
Gigi's Gizmo Add 1 Scrap.png Scrap
Recycle 1
Draw 2
Haze Keg.png
Haze Keg 0 Apply 1 Haze.png Haze
Recycle 2
Lumin Lantern.png
Lumin Lantern Boost a random ally's effects by 1
Boost a random enemy's effects by 2
Magma Booster.png
Magma Booster Increase Attack.png Attack by 3
Add Aimless to the target
Mini Muncher.png
Mini Muncher Destroy a card in your hand
Noomlin
Proto-Stomper.png
Proto-Stomper 8 Trash 2
Snowzooka.png
Snowzooka 0 Apply 2 Snow.png Snow
Critical
Suncream.png
Suncream Reduce Counter.png Counter by 1
Recycle 1
Consume
Sunsong Box.png
Sunsong Box Increase Attack.png Attack by 1
Count down Counter.png Counter by 1
Recycle 1
Supersnower.png
Supersnower 0 Apply 3 Snow.png Snow
Barrage
Recycle 2

Image Card Name Scrap.png Scrap Attack.png Attack Other Description
Blundertank.png
Blundertank 2 5 Reaction.png Reaction Trigger when Junk is destroyed
Bombarder.png
Bombarder 1 0 Reaction.png Reaction Trigger against anything that is hit with Bom.png Bom
Gachapomper.png
Gachapomper 1 While active, add Barrage to allies in the row
Haze Balloon.png
Haze Balloon 1 When destroyed, apply 1 Haze.png Haze to the attacker and double their Attack.png Attack
ICGM.png
I.C.G.M 3 10 Before triggering, gain Frenzy.png Frenzy equal to Scrap.png Scrap
Destroy self
Junkhead.png
Junkhead 3 Trash 1 when hit
Plinker.png
Plinker 5 2 Lose 1 Scrap.png Scrap
Portable Workbench.png
Portable Workbench 1 While active, all Recycle effects require 1 less Junk
Sunglass Chime.png
Sunglass Chime 1 When destroyed, trigger all allies
Tootordion.png
Tootordion 3 Trigger a random ally
Lose 1 Scrap.png Scrap