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[[File:Crown.png|thumb|right]]
[[File:Crown.png|thumb|right]]
'''Crowns''' are items that can be given to any card to have it deploy with the leader at the start of a battle. They may be applied or removed at any time before a battle starts from the inventory. If added or removed after a battle starts, the change will for the following battles.
'''Crowns''' are items that can be placed on a card to have it deploy with the [[Leaders|Leader]] at the start of a battle, before the opening hand is drawn. Between battles, Crowns may be freely removed and given to different cards; adding or removing Crowns in the middle of a battle will only affect future battles and not the current one.  


Crowns are mainly purchased from [[The Woolly Snail]]. They cost 80 [[Bling]], though only one is sold at each shop. Another crown may be purchased for another 80 Bling if the player encounters the shop event again later in the run. Additionally, 1 crown is guaranteed to be offered after defeating the first boss.
Crowns are mainly purchased from [[The Woolly Snail]]. They cost 75 {{Stat|Bling|Blings}}, though only one is sold at each shop. Another Crown may be purchased for another 75 Blings if the player encounters the Woolly Snail again later in the run. If the [[Blingsnail Bell]] is active, Crowns cost 80 Blings each, and each time a Crown is purchased the next Crown will cost 10 more Blings. Additionally, a Crown will always be offered after defeating the first boss.


==Cursed Crowns==
==Cursed Crowns==
[[File:Cursed Crown.png|thumb|right]]
[[File:Cursed Crown.png|thumb|right]]
Cursed Crowns are special crowns that appear while [[Tyrant Bell]] is active. Under said condition, cursed crowns have a chance to be offered in place of regular crowns whenever they are offered. Cursed crowns cannot be removed, and reduce the health and attack of the recipient card by 1 each, if such stat changes are possible.
Cursed Crowns are special Crowns that appear while the [[Tyrant Bell]] is active, in which case they have a chance to replace regular Crowns whenever they are offered. Cursed Crowns ''cannot'' be removed from a card, and reduce the {{Stat|health}} and {{Stat|attack}} of the card by 1 each, if such stat changes are possible. Since they cannot be removed, Cursed Crowns are best applied to [[Items]] and [[Clunkers]] that are generically useful in any fight, rather than fight-specific counterpicks. It's also possible to leverage the attack loss beneficially, as some Items hit allied cards for a benefit (e.g. {{Card|Peppereaper}} and {{Card|Shellbo}}).


==Strategies==
==Strategies==
Crowns are exceptionally useful in guaranteeing a card is deployed (or used, if an [[Items|Item]]). It also saves a turn that would be needed to play the card. With multiple crowns, players can even add crowns to Items to buff other cards before the first turn of the battle. This tactic is helpful in avoiding relying on drawing the cards in the right order and taking turns deploying and using them.
Crowns are exceptionally useful in guaranteeing a card is deployed (or used, if an Item). It also saves a turn that would be needed to play the card, effectively giving the card {{Keyword|Zoomlin}}. With multiple Crowns, players can even add Crowns to Items to buff other cards before the first turn of the battle. This tactic is helpful in avoiding relying on drawing the cards in the right order and taking turns deploying and using them.


Some cards, such as [[Krono]], have effects specific to cards with crowns.
Some cards have random or procedural effects that are most beneficial when only a few cards are on the field (such as {{Keyword|Aimless}} Items, {{Card|Pootie}}, {{Card|Roibos}}, and {{Card|Lupa}}). Since the player plays each Crowned card one at a time, they can control which cards are played and control the number of targets these effects can have.
 
==Unique Interactions==
Duplicating a card with a Crown at the [[Shade Sculptor]] will display a Crown on the copied card in the animation, but the new card will ''not'' have a Crown. Additionally, if the copied card had a Cursed Crown, the copy will still have its stats lowered even though it does not have a Cursed Crown on it.
 
{{Card|Krono}} has a special effect that grants 1 {{Stat|Frenzy}} to all allied cards that do ''not'' have Crowns.
 
Crowns may be placed on any card, even cards that might not be playable on the first turn of battle (most commonly encountered with cards that have {{Keyword|Recycle}}). If this is the case, the player is forced to play all possible Crowned cards and hit the Redraw Bell to discard the unplayable cards before drawing a starting hand. As of version 1.2.0, this behavior is bugged, resulting in the player not discarding the unplayable cards before drawing the opening hand.
 
If a card is created by a card with a Crown (such as by a card with {{Keyword|Trash}}), that created card will ''not'' be playable as though it had a Crown. Attempting to play such a card displays a "Play Crowned cards first!" message. However, any created cards will ''not'' take up space in the player's starting hand; for instance, using the {{Card|Bom Barrel}} and adding 4 {{Card|Junk}} to the hand will not prevent the player from drawing 6 cards in the starting hand.
 
==History==
{{history|1.2.0|Cards created during the Crown phase no longer causes the player to draw a smaller opening hand}}
 
==Other Languages==
===Crown===
{{#invoke:Other Languages|Table|Crown}}
===Cursed Crown===
{{#invoke:Other Languages|Table|Cursed Crown}}


[[Category:Mechanics]]
[[Category:Mechanics]]
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